![]() Ralph's index = 0, Ylva's index = 5) face = Same as name but for the face graphic f_index = Same as index but for the face graphic *index can only be from 0 to 7 TIP: How to get current graphics? use this: variable = $easy_scripts.get_graphics(act, graph) act = Actor ID (line 30) graph = Determinates whitch graphic you want to get ("name", "name index", "face" or "face index") Exemple: if you want the current face of the actor 1, use this: variable = $easy_scripts.get_graphics(1,"face") - Teleport: This makes the player teleport, use this: $easy_scripts.teleport(map, x, y, d) map = This is the new map that you want to teleport x = This is the new x-coordinade y = This is the new y-coordinate d = This is the new direction of the player(2:Down|4:Left|6:Right|8:Up) TIP: How to get current position(map, x, y, direction)? use this: variable = $easy_scripts.get_position(op) op = Determinates what you want to get ("map", "x", "y" or "direction") - Learn Skill: This makes an actor learn/forget a skill $easy_scripts.actor_learn_skill(act, "op", skill) act = Actor ID (line 30) op = determinates if the actor will learn or forget a skill, write "learn" or "forget" skill = Skill ID (e.g. THIS SCRIPT DOESN'T HAVE ALL THE FUNCTIONS OF RGSS2 OK now i will show you how this script works WARNING: This script must be on top of all custom ,made with this script, scripts (above Main and below Materials) *FUNCTIONS*: Fade Screen: Is the fade out/in screen effect, to use it write this: $easy_scripts.fade_screen("op",t) "op" = determinates if the fade is in or out write "out" or "in" t = time, in frames, of the duration of the fade effect - Change Character Graphic: This function is used to chage the actors graphic, use it like this: $easy_scripts.change_character_graphic(id, name, index, face, f_index) id = The ID of the actor (e.g Ralph's ID = 1, Ylva's ID = 4) name = The name of the graphic (must be in the "Graphics/Character/" folder) index = The index of the image in the graphic* (e.g. =begin Easy Scripts Made by Chicheater version 3.0 - So this is my new script, that can help lots of people making their own scripts in RGSS2. Depending on the license you have, you might also be able to sell your game.25 - Start Move Route (Set Move Route in events)Ģ5.1 - Get Moves (it does nothing without the 25th function)Ģ6 - Wait (from the events, it doesnt freeze the screen) Share and Monetize Your Game: Distribute your completed game online. Integrate Music and Sound Effects: Add your own audio or use RPG Maker's library to create the right ambiance for each scene.ĭevelop for Multiple Platforms: Export your game so it can be played on different platforms, such as PC, mobile devices, and even consoles depending on the version of RPG Maker. Scripting: With knowledge of the scripting language used by the RPG Maker version (such as Ruby for RPG Maker VX Ace or JavaScript for RPG Maker MV/MZ), you can write custom scripts to add new functionality or change nearly every aspect of your game. ![]() Implement Turn-Based Battle Systems: Most versions of RPG Maker come with a built-in turn-based battle system which you can customize to some extent.Ĭustomize Game Mechanics: You can tweak existing mechanics or use the event system to create unique puzzles or gameplay features that match your vision. Customize their dialogue and interactions. Here are several things you can accomplish using RPG Maker:ĭesign Original Worlds: You can create maps using tilesets that allow for a wide range of environments, like towns, dungeons, forests, and more.Ĭreate Characters and Stories: Develop your game's heroes, villains, side characters, and plot. RPG Maker is a series of software development tools designed to make it relatively easy for users to create their own role-playing games (RPGs) without extensive knowledge of programming.
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